Download Dota 6.66b AI/AI+ Map Changelogs Getdota Playdota Download Changes Section Maphack Collided Map Cheats Bugs New Heroes
- Wednesday Feb 3,2010 12:34 AM
- By jeplerts
- In Uncategorized

DOTA 6.66b MAP IS NOW AVAILABLE !!
DOWNLOAD LINKS BELOW:
Download Dota 6.66b Map (Mirror 1)
Download Dota 6.66b Map (Mirror 2)
Download Dota 6.66b AI/AI+ Map (Mirror 1)
Download Dota 6.66b AI/AI+ Map (Mirror 2)
PREVIOUS DOTA AI MAPS
Download Dota 6.66 Map (Mirror 1)
Download Dota 6.66 Map (Mirror 2)
Download Dota 6.66 AI/AI+ Map (Mirror 1)
Download Dota 6.66 AI/AI+ Map (Mirror 2)
Download Dota 6.66 AI/AI+ Map (Mirror 3)
Download Dota 6.66 AI/AI+ Map (Mirror 4)
CHANGELOGS
DOTA 6.66B
* Fixed a major exploit recently discovered
* Recoded Bounty Hunter’s wind walk damage bonus as to not require two separate attacks to trigger his new passive
* Some Doombringer nerfs:
- Reduced base armor by 2
- Reduced base movement speed by 10
- Increased Scorched Earth cooldown from 60/50/40/30 to 60/55/50/45* Readjusted the Divine Rapier pickup rules to prevent some abuses.
If the first time the item is lost from its original owner it is picked up by an allied hero, it becomes muted (no damage) until it returns to its owner. It has the same rules as the previous version when an enemy is carrying it. Here are the complete rapier rules to clarify:
- “Original Rapier” has two modes, active and muted. It is active (bonus damage, droppable) when carried by the owner and muted (no damage, droppable) when carried by an ally
- “Free Rapier” is the item state that occurs when an enemy acquires it. This is a permanent transformation for the item. It will always provide bonus damage and will always be undroppable, regardless of how it switches sides back and forth afterwards. This is the same as the previous patch.
Summary: The primary change that is done here is that a hero cannot intentionally pool the rapier to his ally.* -unlock now requires a majority vote before the gold and items of a leaver will be released. As a reminder, once a hero is unlocked, it cannot be switched.
* Added a 15 second wait period before the drafting begins in -CD to give both teams a chance to look at the heroes.
* Renamed the controlon/off commands to be clearer which is which. They are now -disableselection (-ds) and -enableselection (-es)
* Various map optimizations
* Fixed an old recipe fusing exploit with leaver items that could result in crashes
* Fixed Essence Shift on units that change form
* Fixed a couple of bugs with Dark Pact debuff
* Added replay data for creep kills/denies (at time intervals,
format: “CSK”+I2S(PlayerID),value and “CSD”+I2S(PlayerID),value)
* Fixed various tooltips
* Fixed gold not being split after using -unlock when someone leaves via -kickafk
* Fixed being able to -unlock while a switch vote is ongoing
* Fixed some spells incorrectly triggering Magic Stick/Essence Aura (Devoured Neutral Troll Priests Heal, Radiance Swap, etc)
* Fixed some -CD language text issues as well as some missing parser information
* Fixed Arcane Ring recipe purchase hotkey
* Fixed some potential Basher bugs on some levels of Spirit Bear
* Fixed an abuse possible with one hero carrying multiple Urn of Shadows
* Fixed the second Forged Spirit from being added to your control despite having control helper turned off
* Fixed a bug with -switch when you have Rapier (that you don’t own) on you
* Fixed a few other misc minor bugs
HEROES
Batrider
- Flaming Lasso cooldown decreased from 130/90/50 to 90/70/50Beastmaster
- Wild Axes now properly hits invisible unitsBounty Hunter
- Jinada cooldown improved from 22/17/12/7 to 21/16/11/6Clockwerk
- Rocket Flare cooldown decreased from 30/25/20/15 to 20/18/16/14Dirge
- Added Aghanim’s Scepter for Undying.
Regular Plague Aura
- Plague Aura amplifies up to 20% / 25% / 30% max and heals for 6% of heroes and 2% of creeps
Scepter Upgraded Plague Aura
- Plague Aura amplifies up to 25% / 30% / 35% and heals for 10% of heroes and 3% of creepsDoom Bringer
- Reworked and rebalanced most of his abilities
Old Devour:
===========
Creeps: Up to level 1/2/4/6
Bonus Gold: 10/20/30/40
cd: 30/25/20/15
manacost: 50/45/40/35New Devour:
===========
Creeps: Up to level 2/4/5/6
Bonus Gold: 40/60/80/100
cd: 60/55/50/45
manacost: 60Gains the abilities of the target neutral creep has until you devour another creep with abilities to replace it
Old Scorched Earth:
====================
Large aoe castable.MS Bonus: 10/15/20/30%
AS Bonus: 10/15/20/30%
Deals: 1/2/3/4 dps
Heals: 1/2/3/4 dpsDuration: 20
CD: 10
Manacost: 60
Cast Range: 800
AOE: 700New Scorched Earth:
====================
Temporary effect around you. Earth is scorched wherever you are walking.MS Bonus: 20%
Damage: 15/20/25/30
Heals: 15/20/25/30Duration: 8/10/12/14
Cooldown: 60/50/40/30
Manacost: 60
AOE: 600Old Doom:
==========
Regular
-Duration: 12/14/16
-DPS: 40/60/80
-Cooldown: 160/130/100Scepter
-Duration: 14/16/18
-DPS: 50/70/90
-Cooldown: 90/80/70New Doom:
==========
Regular
-Duration: 14
-DPS: 30/50/70
-Cooldown: 110Scepter
-Duration: 14
-DPS: 50/80/110
-Cooldown: 110Earthshaker
- Echo Slam no longer counts corpses for damage Echo damage (They used to count them for partial damage)
- Aftershock AoE from 280 to 300
- Enchant Totem damage increased from 50/100/150/200 to 75/150/225/300
- Added Aghanim’s Scepter to Earthshaker’s Echo Slam (echo bounces twice for each hero it hits)
- Echo Slam’s Echo damage increased from 35/45/65 to 40/55/70
- Echo Slam’s unit search aoe increased by 75 (this is not the damage aoe, just the initial unit search aoe)
- Note: The main idea with most of these changes is to emphasis the timing aspect of the echo slam more. Some other buffs are done to compensate for the reduced power from the corpse count loss.Enchantress
- Movement speed increased from 295 to 305
- Enchant’s slow effect increased from 10/20/30/40% to 20/30/40/50%
- Enchant’s slow effect duration decreased from 7 to 5.5 secondsFaceless Void
- Timewalk slow increased from 10/20/30/40% to 25/30/35/40%
- Timewalk cooldown rebalanced from 13 to 19/17/15/13Invoker
- Invoke cd from 30/25/12/5 cd to 22/17/12/5
- Invoke manacost from 20/50/80/110 to 20/40/60/80
- Alacrity bonus damage increased from 20-80 to 30-90
- Alacrity duration increased from 8 to 9
- Chaos Meteor damage improved:
Main damage from 40-130 to 55-145 every 0.5 seconds
Burn damage from 8-26 to 11-29 per second
- Cold Snap now applies an initial ministun on cast
- Forged Spirits Armor is now based on Exort and Range is now based on Quas
- Ghost Walk manacost reduced from 300 to 200
- Ghost Walk slow rescaled from 10-40% to 20-40%
- Ice Wall manacost increased from 125 to 175
- Ice Wall cooldown increased from 20 to 25
- Sun Strike damage rescaled from 75-450 to 100-475
- Tornado range increased from 700-3100 -> 800-3200
- Tornado duration increased from 0.6-2.2 -> 0.8-2.5
- Tornado damage increased from max of 375 to 400
- Quas per instance regen from 0.75 to 1Juggernat
- Blade Fury cooldown reduced from 30 to 30/28/26/24Kaldr
- Cold Feet manacost increased from 90 to 90/100/110/120
- Ice Blast impact delay is a little slower now
- Ice Blast no longer pierces Shallow Grave
- Ice Blast debuff is now purgableOgre Magi
- Fireblast Multicast upgraded cooldown improved from 15/12/9/6 to 12/10/8/6Obsidian Destroyer
- Essence Aura no longer has a lower chance to trigger when autocasting Arcane OrbPriestess of the Moon
- Moonlight Shadow manacost from 200/250/300 to a constant 175Pugna
- Decrepify cast range increased from 550 to 550/600/650/700Queen of Pain
- Scream of Pain now affects Decrepified unitsSpirit Breaker
- Nether Strike now makes Spirit Breaker magic immune for the second that he is fading out during its cast
- Charge of Darkness decreased manacost from 120 to 75
- Charge of Darkness cast mechanic reworked
Charge of Darknessnow charges up in place for up to 4 seconds and then you move out at a speed relative to how long you charged it for. (Total movement bonus is the same as before, it just depends on chargeup time now instead of increasing slowly over time)Slark
- Pounce Leash now gets removed if the target blinks or teleports away
- Shadow Dance passive no longer works if Slark is DoomedUrsa Warrior
- Undid previous cast animation change on Overpower
- Fixed a bug in the recent Overpower rewrite that prevented it from being removed by purge/eulsVisage
- Soul Assumption damage per charge decreased from 130 to 110
- Soul Assumption manacost from 100/120/140/160 to 100
- Soul Assumption cooldown from 7/6/5/4 to 4
- Familiars Bounty reduced from 150 to 100
- Familiars now magic reduction from 70/95/95% to 95% at all levels
- Familiars bonus damage attack bonus attack damage from 72/90/100 to 84/105/126
- Familiars now have a small (160) ranged attack instead of melee
- Gravekeeper’s Cloak recharge time improved from 14/12/10/8 to 10/9/8/7Warlock
- Fatal Bonds damage increased from 3.75/7.5/11.25/15% to 15%
- Fatal Bonds link count reduced from 5 to 2/3/4/5ITEMS
Aghanim’s Scepter
- Added Undying and EarthshakerDivine Rapier
- Can no longer be destroyed by attacking the item
- If a player other than the original owner of the Rapier picks it up, they cannot drop itForce Staff
- Double clicking force staff now acts as if you clicked on yourselfMaelstrom & Mjollnir
- Increased max bounces from 3 to 4Phase Boots
- Cooldown from 12 seconds to 10 seconds
- Duration from 6 seconds to 5 seconds
- Movement bonus from 10% to 12%Scroll of Town Portal
- Double clicking on scrolls now automatically targets your fountainGAME COSMETICS
* Switch now only works as long as the items of the leaver remain intact. Once someone leaves, the inventory of that hero becomes locked. Players can use an -unlock command, but once that is done switch cannot be used on that hero anymore. Once this feature is used enough to be considered stable, switch will be usable by default (-so mode won’t be required) with the restrictions described above. The gold that the leaver is carrying is also frozen until the hero is either unlocked or swapped.
* Added a new command, “-controloff”/”-controlon”, to disable control help in the game (to prevent stuff like adding summoned units to your current selection: Invoker, Techies, Lanaya, etc)
* Added a new test command to toggle creeps spawn off and on -spawnoff/-spawnon
* Restored -mc, but with more detailed statistics to match up with the recently changed Multicast chance system
* To prevent some abuses with -unstuck, it no longer works if your taking damage during the first few seconds after you enter the command* Doubled Satyr Trickster manapool and purge manacost (primarily affects just stolen ability via Devour)
* Fixed the teleport effects sometimes being visually on an angle
* Fixed Nightcrawler status buff text format
* Fixed Tango visual buff being slightly inaccurate (this is just a cosmetic improvement/fix)* Added a visual effect for allied players to indicate which creep you infesting
* Added a new sound set for Furion (91160)
* Added a new sound set for Clockwerk
* Added a new visual effect for Spirit Lance
* Added new charge icon for Soul Assumption (137459)
* Disabled visual charge indication if the cooldown for Soul Assumption is not ready
* Added a new overhead indictor for Soul Assumption (137459)
* Added an visaul effect when Eclipse misses to help players keep track (109017)
* Phantom Assassin images now have the proper fade visual effect (114120)
* Improved Eyes In The Forest cast animation (95740)
* Added new visual effect for Flesh Golem (51874)* Game mode status, rune messages and a few other misc strings are now externalized properly to allow for more flexible translation choices
* Added replay parsing data for assists (Format: “Assist”+I2S(KillerId),DyingId)BUGS
* Fixed a few areas where you could get stuck in using TP scrolls
* Fixed Malefice not reliably working if the enemy is fogged
* Fixed Last Word from firing off on the precast for Ice Blast and Unstable Concoction
* Fixed Ice Blast indicator staying at edge of map until you release it
* Fixed Ice Blast debuff from overriding Time Lapse
* Fixed some Dark Pact bugs
* Fixed Essence Shift from piercing Shallow Grave
* Fixed Essence Shift sometimes not registering properly at high attack speeds
* Fixed Murloc sometimes not attacking the pounced target
* Fixed dispersion damage on creeps
* Fixed bugs with Charge of Darkness interaction with euls and ghost scepter
* Fixed some mac specific bugs
YOUTUBE VIDEO - DOTA 6.66b MAP
PREVIOUS DOWNLOAD LINKS BELOW:
Download Dota 6.65 Map (Mirror 1)
Download Dota 6.65 Map (Mirror 2)
Download Dota 6.65 AI/AI+ Map (Mirror 1)
Download Dota 6.65 AI/AI+ Map (Mirror 2)
Download Dota 6.65 AI/AI+ Map (Mirror 3)
Download Dota 6.65 AI/AI+ Map (Mirror 4)
Download Dota 6.64 AI AI+ map (Mirror 1)
Download Dota 6.64 AI AI+ map (Mirror 2)
PREVIOUS CHANGELOGS:
6.66 map ai, 6.66b map ai, 6.67 map ai, 6.67b map ai, ai dota 6.66, ai dota 6.66b, ai dota 6.67, ai dota 6.67b, dota 6.66, dota 6.66 ai, dota 6.66 ai map, dota 6.66 Ancient Apparition, dota 6.66 Ancient Apparition strategy, dota 6.66 bugs, dota 6.66 changes, dota 6.66 cheats, dota 6.66 collided map, dota 6.66 heroes, dota 6.66 items, dota 6.66 kaldr strategy, dota 6.66 map hack, dota 6.66 maphack, dota 6.66 Murloc Nightcrawler, dota 6.66 Murloc Nightcrawler strategy, dota 6.66 slark strategy, dota 6.66 youtube, dota 6.66b, dota 6.66b ai, dota 6.66b ai map, dota 6.66b Ancient Apparition, dota 6.66b Ancient Apparition strategy, dota 6.66b bugs, dota 6.66b changes, dota 6.66b cheats, dota 6.66b collided map, dota 6.66b heroes, dota 6.66b items, dota 6.66b kaldr strategy, dota 6.66b map hack, dota 6.66b maphack, dota 6.66b Murloc Nightcrawler, dota 6.66b Murloc Nightcrawler strategy, dota 6.66b slark strategy, dota 6.66b youtube, dota 6.67, dota 6.67 ai, dota 6.67 ai map, dota 6.67 Ancient Apparition, dota 6.67 Ancient Apparition strategy, dota 6.67 bugs, dota 6.67 changes, dota 6.67 cheats, dota 6.67 collided map, dota 6.67 heroes, dota 6.67 items, dota 6.67 kaldr strategy, dota 6.67 map hack, dota 6.67 maphack, dota 6.67 Murloc Nightcrawler, dota 6.67 Murloc Nightcrawler strategy, dota 6.67 slark strategy, dota 6.67 youtube, dota 6.67b, dota 6.67b ai, dota 6.67b ai map, dota 6.67b Ancient Apparition, dota 6.67b collided map, dota 6.67b heroes, dota 6.67b items, dota 6.67b kaldr strategy, dota 6.67b map hack, dota 6.67b maphack, dota 6.67b Murloc Nightcrawler, dota 6.67b Murloc Nightcrawler strategy, dota 6.67b slark strategy, dota 6.67b youtube, dota ai 6.66, dota ai 6.66b, dota ai 6.67, dota ai 6.67b, download dota 6.66, download dota 6.66 ai, download dota 6.66b, download dota 6.66b ai, download dota 6.67, download dota 6.67 ai, download dota 6.67b, download dota 6.67b ai, download dota ai 6.66, download dota ai 6.66b, download dota ai 6.67, download dota ai 6.67b, getdota 6.66, getdota 6.66 ai map, getdota 6.66b, getdota 6.66b ai map, getdota 6.67, getdota 6.67 ai map, getdota 6.67b, getdota 6.67b ai map, getdota dota 6.66, getdota dota 6.66b, getdota dota 6.67, getdota dota 6.67b, map dota 6.66 ai, map dota 6.66b ai, map dota 6.67 ai, map dota 6.67b ai, map download dota 6.66 ai, map download dota 6.66b ai, map download dota 6.67 ai, map download dota 6.67b ai, map getdota 6.66 ai, map getdota 6.66b ai, map getdota 6.67 ai, map getdota 6.67b ai, maps dota 6.66 ai, maps dota 6.66b ai, maps dota 6.67 ai, maps dota 6.67b ai, playdota 6.66 ai, playdota 6.66b ai, playdota 6.67 ai, playdota 6.67b ai


















































One Comment
[...] Download Dota 6.66b AI/AI+ Map Changelogs Getdota Playdota Download Changes Section Maphack Collided… [...]
Leave a reply